# Bad Blood Clan — dishonored Yautja hunters. Distress Signal only.
# Base: 3 at 40 players. Scales at 1:20 (one hunter per 20 players above 40).
#- type: threat
#  id: badBloodClanThreat
#  lorePrimer: AU14PrimerThreatBadBlood
#  roundstartspawns: badBloodClanParty
#  whitelistedgamemodes:
#  - DistressSignal
#  blacklistedgamemodes:
#  - ColonyFall
#  winconditions:
#  - KillAllGovforRule
#  - KillAllYautjaRule
#  minplayers: 0

#- type: partySpawn
#  id: badBloodClanParty
#  leadersToSpawn:
#    CMUMobYautjaBadBloodLeader: 1
#  gruntsToSpawn:
#    CMUMobYautjaBadBloodGrunt: 2
#  scaling:
#    CMUMobYautjaBadBloodGrunt:
#      scale: 0.05
#      whenToBeginScaling: 40
#  spawnTogether: true
#
#- type: lorePrimer
#  id: AU14PrimerThreatBadBlood
#  threattext: "You are a Bad Blood — a dishonored Yautja cast out from your clan. You are no longer bound by the code. Hunt everything."
#  KnowledgeLevelsGovforThreat:
#    "Threat Unknown": 1
#    "Anomalous cloaked contacts detected. Something is hunting us.": 2
#    "Yautja confirmed in AO. Expect plasma casters, cloaking technology, and wrist blades.": 3
