- type: job
  parent: AU14JobWorkingJoeBase
  id: AU14JobColonyWorkingJoe
  whitelisted: true
  whitelistParent: RMCWhitelistMedium
  requirements:
  - !type:TraitsRequirement
    inverted: true
    traits:
    - SocialAnxietyHeavy
    - FrontalLisp
    - NonResuscitable
    - Epilepsy
  icon: "AU14JobIconColonyWorkingJoe"
  spawnMenuRoleName: Working Joe (Colony)
  supervisors: au14-job-supervisors-workingjoe-colony
  jobEntity: AU14MobWorkingJoeColony
  dummyStartingGear: AU14GearColonyWorkingJoe
  usePlayerProfile: false
  jobPreviewEntity: AU14MobWorkingJoeDummy
  hasIcon: false
  accessGroups:
  - auadmin
  - Colonist
  - AUPrisonStaff
  - auwy
  special:
  - !type:AddComponentSpecial
    components:
    - type: IntrinsicRadioTransmitter
      channels:
      - radioAI
      - Colony
      - radioWEYU
      - radioCMB
    - type: ActiveRadio
      channels:
      - radioAI
      - Colony
      - radioWEYU
      - radioCMB
    - type: Access
      groups:
      - auadmin
      - Colonist
      - AUPrisonStaff
      - auwy
    - type: TacticalMapIcon
      icon:
        sprite: /Textures/_AU14/Interface/au14govforhud.rsi
        state: working_joe

- type: entity
  parent: CMSpawnPointJobBase
  id: AU14SpawnPointColonyWorkingJoe
  name: Spawn Point Working Joe (Colony)
  components:
  - type: SpawnPoint
    job_id: AU14JobColonyWorkingJoe
  - type: Sprite
    state: syn_spawn
