- type: job
  parent: AU14JobMilitaryDoctorBase
  id: AU14JobOPFORMilitaryDoctor
  icon: "AU14JobIconOPFORCorpsman"
  spawnMenuRoleName: Military Doctor (OPFOR)
  supervisors: au14-job-supervisors-opfor
  startingGear: AU14GearOPFORMilitaryDoctor
  dummyStartingGear: AU14GearOPFORMilitaryDoctorDummy
  accessGroups:
  - AU14OpforCorpsman
  - AU14OpforSquad
  special:
  - !type:AddComponentSpecial
    components:
    - type: Marine
      Faction: opfor
    - type: UserIFF
      factions:
      - OPFOR
    - type: NpcFactionMember
      factions:
      - OPFOR
    - type: TacticalMapIcon
      icon:
        sprite: /Textures/_AU14/Interface/au14opforjobicons.rsi
        state: doctor

- type: startingGear
  id: AU14GearOPFORMilitaryDoctor
  equipment:
    jumpsuit: AU14ScrubsGreenDoctorSurgical
    head: CMHeadCapSurgGreen
    shoes: CMBootsBlackFilled
    belt: AU14BeltMedicBagSupportSynth
    pocket1: AU14PouchFirstResponderFilledMilitaryDoctor
    pocket2: AU14PouchAutoinjectorFilledMilitaryDoctor
    back: AU14SatchelMilitaryDoctor
    outerClothing: RMCLabcoat
    ears: AU14HeadsetGovforAuxiliary
    ears2: RMCM5CameraGear
    id: AU14IDCardGOVFORDoctor
    neck: ClothingNeckStethoscope
    eyes: RMCGlassesMedicalHUDGlasses
  inhand:
  - AU14CMDefibrillator
  - AU14TentBigFoldedSurgical

- type: entity
  parent: CMSpawnPointJobBase
  id: AU14SpawnPointOPFORMilitaryDoctor
  name: Spawn Point OPFOR Doctor
  components:
  - type: SpawnPoint
    job_id: AU14JobOPFORMilitaryDoctor
  - type: Sprite
    state: syn_spawn

- type: startingGear
  id: AU14GearOPFORMilitaryDoctorDummy
  equipment:
    jumpsuit: AU14ScrubsGreenDoctorSurgical
    shoes: CMBootsBlackFilled
    belt: AU14BeltMedicBagSupportSynth
    back: CMSatchelMarine
    outerClothing: RMCLabcoat
    id: AU14IDCardOPFORDoctor
    neck: ClothingNeckStethoscope
