- type: job
  parent: CMJobBase
  id: AU14JobCivilianShopkeep
  roundSide: Civilian
  roundForce: COLONY
  roundRole: CivilianShopkeep
  roundComponents:
  - type: Skills
    skills:
      RMCSkillFireman: 1
      RMCSkillVehicles: 1
      RMCSkillDomestics: 2
      RMCSkillConstruction: 1
      RMCSkillFirearms: 2
  - type: JobPrefix
    prefix: au14-job-prefix-civilianshopkeep
  - type: TacticalMapIcon
    icon:
      sprite: /Textures/_AU14/Interface/au14colonyjobicons.rsi
      state: shopkeep

  name: au14-job-name-civilianshopkeep
  description: au14-job-description-civilianshopkeep
  setPreference: true
  playTimeTracker: AU14JobCivilianShopkeep
  ranks:
    RMCRankCivilian: []
  startingGear: AU14GearCivilianShopkeep
  icon: "AU14JobIconColonyShopkeep"
  hasIcon: false
  requireAdminNotify: false
  joinNotifyCrew: false
  supervisors: au14-job-supervisors-colonycivilian
  accessGroups:
  - Colonist
  access:
  - AU14AccessShopkeep
  roleWeight: 0.25

- type: startingGear
  id: AU14GearCivilianShopkeep
  equipment:
    jumpsuit: AU14CivilianWorkwearYellow
    shoes: RMCShoesBlack
    id: AU14IDCardColonyShopkeep
    back: CMSatchel

- type: entity
  parent: CMSpawnPointJobBase
  id: AU14SpawnPointCivilianShopkeep
  name: Spawn Point Shopkeep
  components:
  - type: SpawnPoint
    job_id: AU14JobCivilianShopkeep
  - type: Sprite
    state: syn_spawn

- type: playTimeTracker
  id: AU14JobCivilianShopkeep
  isHumanoid: true
