- type: job
  parent: CMSurvivor
  id: CMJobSurvivorMoHDoctor
  name: rmc-job-name-survivor-moh-doctor
  description: cm-job-description-survivor
  playTimeTracker: CMJobSurvivorDoctor
  ranks:
    RMCRankCivilianDoctor: []
  startingGear: RMCGearSurvivorMoHDoctor
  accessGroups:
  - ColonistMedical
  spawnMenuRoleName: MoH Doctor (Sorokyne Survivor)
  special:
  - !type:AddComponentSpecial
    components:
    - type: Skills
      skills:
        RMCSkillConstruction: 1
        RMCSkillEndurance: 2
        RMCSkillFireman: 1
        RMCSkillFirearms: 2
        RMCSkillMedical: 3
        RMCSkillSurgery: 2
    - type: EquipEntityPreset
      preset: RMCGearSurvivorPresetMoHDoctor
    - type: RMCSurvivor
    - type: MotionDetectorTracked
    - type: NpcFactionMember
      factions:
      - SPP
      - Civilian
    - type: IntelRescueSurvivorObjective
    - type: RMCAllowSuitStorage
  useLoadoutOfJob: CMSurvivorDoctor # for inheritance

- type: startingGear
  parent: RMCGearSurvivorBaseNoBackpack
  id: RMCGearSurvivorMoHDoctor
  equipment:
    head: RMCHeadCapSPPCivilianPlantWorker

- type: entity
  parent: CMSpawnPointJobBase
  id: RMCSpawnPointSurvivorMoHDoctor
  name: ministry of health doctor spawn point
  components:
  - type: SpawnPoint
    job_id: CMSurvivor
  - type: Sprite
    layers:
    - sprite: _RMC14/Markers/landmarks.rsi
      state: surv

- type: entity
  parent: RMCSurvivorPresetDoctor
  id: RMCGearSurvivorPresetMoHDoctor
  name: ministry of health doctor preset
  categories: [ HideSpawnMenu ]
  components:
  - type: EntityPreset
    randomGearOther:
    -
      - [ RMCPouchFirstAidSplintsGauzeOintment ]
      - [ RMCPouchMedicalFill ]
      - [ RMCPouchFirstAidInjectors ]
      - [ RMCPouchFirstResponderFill ]
      - [ RMCPouchMedkitFillAdvanced ]
    -
      - [ RMCGlassesMedicalHUDGlasses ]
      - [ CMFirstAidKitFilledRobust ]
      - [ RMCGlassesMedicalHUDGlasses, CMFirstAidKitFilledRobust ]
      - [ RMCGlassesMedicalHUDGlasses, CMFirstAidKitFilledRobust, CMFirstAidKitSurgeryFilled ]
    -
      - [ RMCTieBlack ] # TODO RMC14 - System for random uniform accessories like randomStartingGear
      - [ RMCTie ]
      - [ RMCTieGreen ]
      - [ RMCTiePurple ]
      - [ RMCTieRed ]
    -
      - [ CMSheetMetal20, RMCMaskGasSPP ]
    randomStartingGear:
      back:
      - CMSatchel
      - RMCSatchelBlack
      - RMCSatchelBlue
      shoes:
      - RMCShoesLaceup
      - RMCShoesLaceupBrown
      outerClothing:
      - RMCLabcoatLong
      - RMCLabcoat
      jumpsuit:
      - CMJumpsuitLiaisonBrown
      - CMJumpsuitLiaisonBlue
      - CMJumpsuitLiaisonBlack


