# Corporate Technician
- type: job
  parent: CMJobBase
  id: RMCPMCEngineer
  name: rmc-job-name-pmc-engineer
  description: rmc-ghost-role-information-pmc-description
  playTimeTracker: RMCJobPMCEngineer
  ranks:
    RMCRankWeYaCorporateTechnician: []
  startingGear: RMCJobPMCEngineer
  icon: RMCJobIconPMCEngineer
  joinNotifyCrew: false
  accessGroups:
  - Colony
  - RMCWeYa
  spawnMenuRoleName: WEYA PMC Engineer
  special:
  - !type:AddComponentSpecial
    components:
    - type: NpcFactionMember
      factions:
      - WeYa
    - type: Skills
      skills:
        RMCSkillFirearms: 2
        RMCSkillPolice: 2
        RMCSkillFireman: 2
        RMCSkillConstruction: 3
        RMCSkillEngineer: 4
        RMCSkillMedical: 1
        RMCSkillEndurance: 3
        RMCSkillJtac: 2
        RMCSkillCqc: 1
        RMCSkillPowerLoader: 2
    - type: JobPrefix
      prefix: rmc-job-prefix-pmc-engineer
    - type: TacticalMapIcon
      icon:
        sprite: /Textures/_RMC14/Interface/map_blips.rsi
        state: mt
      background:
        sprite: /Textures/_RMC14/Interface/map_blips.rsi
        state: background_pmc
  hidden: true

- type: entity
  id: RMCRandomHumanoidPMCEngineer
  name: weya pmc ghost role engineer
  suffix: Spawner, Player
  components:
  - type: Sprite
    sprite: _RMC14/Markers/landmarks.rsi
    state: pmc_spawn
  - type: RandomHumanoidSpawner
    settings: RMCPMCEngineer

- type: entity
  parent: CMSpawnPointJobBase
  id: RMCSpawnPointPMCEngineer
  name: weya pmc engineer spawn point
  components:
  - type: SpawnPoint
    job_id: RMCPMCEngineer
  - type: Sprite
    sprite: _RMC14/Markers/landmarks.rsi
    state: pmc_spawn

- type: randomHumanoidSettings
  parent: RMCEventHumanoid
  id: RMCPMCEngineer
  components:
  - type: GhostRole
    name: rmc-ghost-name-pmc-engineer
    description: rmc-ghost-role-information-pmc-description
    rules: rmc-ghost-role-information-pmc-rules
    reregister: false
    job: RMCPMCEngineer
    raffle:
      settings: short
    requirements:
    - !type:RoleTimeRequirement
      role: CMJobCombatTech
      time: 18000 # 5 Hours
  - type: GhostRoleApplySpecial
    squad: SquadPMC

- type: startingGear
  id: RMCJobPMCEngineer
  equipment:
    id: RMCIDCardPMC
    head: ArmorHelmetPMCEngineer
    mask: RMCMaskCoifPMC
    ears: RMCHeadsetDistressPMC
    jumpsuit: RMCJumpsuitVeteranPMCEngineer
    outerClothing: RMCArmorM4PMCEngineer
    belt: RMCBeltPMC
    gloves: RMCHandsVeteranPMC
    shoes: RMCBootsPMCFilled
    suitstorage: RMCWeaponRifleSSG45
    back: RMCSatchelWelderPMC
    pocket1: RMCPouchToolsSocFill
    pocket2: RMCPouchConstructionFillFull
  storage:
    belt:
    - RMCMagazineRifleSSG45Extended
    - RMCMagazineRifleSSG45Extended
    - RMCMagazineRifleSSG45AP
    - RMCMagazineRifleSSG45AP
    - RMCMagazineRifleSSG45AP
    outerClothing:
    - RMCExplosiveBreachingCharge
    - RMCGrenadeCustomMetalFoam
    back:
    - RMCSentryMiniWeYa
    - RMCSentryMiniWeYa
    - CMSheetMetal50
    - CMSandbagEmpty50
    - CMSheetPlasteel50
    - RMCExplosivePlastic
    - RMCExplosivePlastic
    pocket1:
    - CMWelder
    - CMEntrenchingTool
    - RMCLightReplacer

- type: playTimeTracker
  id: RMCJobPMCEngineer

- type: jobIcon
  parent: CMJobIconBase
  id: RMCJobIconPMCEngineer
  icon:
    sprite: _RMC14/Interface/cm_job_icons.rsi
    state: pmc_ct
