- type: job
  parent: CMJobBase
  id: CMPMCCorpsmanPVE
  name: rmc-job-name-pmc-medic
  description: rmc-job-description-pmc-pve-medic
  playTimeTracker: CMJobPMCCorpsmanPVE
  requirements:
  - !type:TotalJobsTimeRequirement
    group: CMJobsMedical
    time: 10800 # 3 hours
  ranks:
    RMCRankWeYaMedicalSpecialist: []
  startingGear: RMCJobPMCCorpsmanPVE
  icon: RMCJobIconPMCMedic
  joinNotifyCrew: false
  accessGroups:
  - Colony
  - RMCWeYa
  - HospitalCorpsman
  spawnMenuRoleName: WEYA PMC Medic (PVE)
  special:
  - !type:AddComponentSpecial
    components:
    - type: NpcFactionMember
      factions:
      - WeYa
    - type: Skills
      preset: RMCSkillPresetPVECorpsman
    - type: CMVendorUser
      id: CMPMCCorpsmanPVE
      points: 0
      extraPoints:
        Chemicals: 120
    - type: JobPrefix
      prefix: rmc-job-prefix-pmc-medic

    - type: DemoSpecWhitelist
    - type: GrenadeSpecWhitelist
    - type: ScoutWhitelist
    - type: SniperWhitelist
    - type: PyroWhitelist
    - type: TacticalMapIcon
      icon:
        sprite: /Textures/_RMC14/Interface/map_blips.rsi
        state: doctor
      background:
        sprite: /Textures/_RMC14/Interface/map_blips.rsi
        state: background_pmc
  hidden: true

- type: entity
  parent: CMSpawnPointJobBase
  id: RMCSpawnPointPMCCorpsmanPVE
  name: weya pmc medic spawn point
  suffix: PVE
  components:
  - type: SpawnPoint
    job_id: CMPMCCorpsmanPVE
  - type: Sprite
    sprite: _RMC14/Markers/landmarks.rsi
    state: pmc_spawn

- type: startingGear
  id: RMCJobPMCCorpsmanPVE
  equipment:
    id: RMCIDCardPMC

- type: playTimeTracker
  id: CMJobPMCCorpsmanPVE
