[build]
engine_version = "v278.0.0"

[game]
defaultpreset = "ColonyFall"
# Straight in-game baby
map = "USSBushRedux"
lobbyenabled = false
role_timers = false
role_whitelist = false

[rmc]
distress_xenos_minimum = 0  # stop blocking distress testing
lobby_min_players = 1       # localhost
dropship_hijack_initial_delay_minutes = 1
dropship_hijack_travel_time_seconds = 5

[events]
enabled = false

[ghost]
role_time = 0.5
quick_lottery = true

[gateway]
generator_enabled = false

[movement]
mob_pushing = true

[net]
tickrate = 30

[physics]
# Makes mapping annoying
grid_splitting = false
maxlinvelocity = 72
target_minimum_tickrate = 90

[procgen]
preload = false

[salvage]
expedition_cooldown = 30.0

[shuttle]
grid_fill = false
auto_call_time = 0
emergency = false
arrivals = false
preload_grids = false

[admin]
see_own_notes = true

[ic]
# random_characters = true
random_species_weights = ""
ssd_sleep_time = 3600
id_job_length = 50
