- type: job
  parent: CMJobBase
  id: AU14FORECONSquadleaderBase
  roundSide: ThirdParty
  roundForce: FORECON
  roundRole: AU14FORECONSquadleaderBase
  roundComponents:
  - type: MarineOrders
  name: cm-job-name-squad-leader
  description: au14-job-description-govforadvisor
  playTimeTracker: AU14JobFORECONSquadLeader
  basePlaytimeTracker: true
  hidden: true

- type: job
  parent: AU14FORECONSquadleaderBase
  id: AU14FORECONSquadleader
  roundSide: ThirdParty
  roundForce: FORECON
  roundRole: AU14FORECONSquadleader
  roundComponents:
  - type: TacticalMapIcon
    icon:
      sprite: /Textures/_RMC14/Interface/map_blips.rsi
      state: leader
    background:
      sprite: /Textures/_RMC14/Interface/map_blips.rsi
      state: background_forecon
  - type: NpcFactionMember
    factions:
    - GOVFOR
  - type: AssignSquad
    whitelist:
      tags:
      - RMCSquadFORECON
  - type: Skills
    preset: AU14SkillPresetPlatoonSeniorSergeant
  - type: SpotterWhitelist
  - type: JobPrefix
    prefix: cm-job-prefix-squad-leader
  - type: RMCTrackable
  - type: SquadLeader
  - type: RMCPointing
  - type: LanguagePreset
    spokenLanguages:
    - English
    - TacticalSignLanguage
    understoodLanguages:
    - English
    - TacticalSignLanguage
    currentLanguage: English
    defaultLanguage: English
  name: cm-job-name-squad-leader
  description: rmc-job-description-forecon
  ranks:
    RMCRankCivilian: []
  chevrons:
    RMCRankFirstLT:
      entity: AU14ChevronFirstLT
      requirements:
      - !type:RoleTimeRequirement
        role: AU14JobFORECONSquadLeader
        time: 36000 #10 hours
    RMCRankSecondLT:
      entity: AU14ChevronSecondLT
      requirements: []
  spawnMenuRoleName: FORECON Section Leader (AU14, surv)
  startingGear: AU14GearFORECONSquadleader
  greeting: au14-forecon-greeting
  icon: "CMJobIconSquadLeader"
  joinNotifyCrew: false
  supervisors: rmc-job-name-forecon-commander
  accessGroups:
  - AU14GovforCommand
  hidden: true

- type: entity
  parent: AU14BaseMobSpeciesOrganicFORECON
  id: AU14JobFORECONSquadleader
  name: FORECON Section Leader (Surv)
  components:
  - type: Threat
  - type: GhostTakeoverAvailable
  - type: GhostRoleApplySpecial
    squad: SquadFORECON
  - type: GhostRole
    makeSentient: true
    allowSpeech: true
    allowMovement: true
    name: cm-job-name-squad-leader
    description: rmc-job-description-forecon
    reregister: false
    job: AU14FORECONSquadleader
    raffle:
      settings: short
    rules: au14-forecon-rules

- type: startingGear
  id: AU14GearFORECONSquadleader
  equipment:
    id: AU14IDCardFORECONSquadleader
    outerClothing: RMCOuterClothingExternalWebbingBrownFull
    jumpsuit: RMCJumpsuitSurvivorMarineDropPouch
    shoes: CMBootsBlackFilled
    head: RMCHeadCapFlippable
    belt: AU14BeltPostelPistolM48A4
    pocket1: AU14PouchSlingBinocs
    pocket2: AU14PouchIFAKFill
    back: RMCSatchelMarineForeconSurvivorFill
    ears: RMCHeadsetForecon
    suitstorage: WeaponRifleM4SPRFilled
  storage:
    back:
    - RMCAttachmentRailFlashlight
    - CMMagazineRifleM4SPR
    - CMMagazineRifleM4SPR
    - CMMagazineRifleM4SPR

- type: playTimeTracker
  id: AU14JobFORECONSquadLeader
