- type: job
  parent: CMSurvivor
  id: CMSurvivorOperationsSupervisor
  name: rmc-job-name-colonist-operations-supervisor
  description: cm-job-description-survivor
  playTimeTracker: CMJobSurvivorOperationsSupervisor
  icon: "CMJobIconLiaison"
  hasIcon: true
  greeting: rmc-job-greeting-chances-colonist
  ranks:
    RMCRankWeYaExecutiveSpecialist:
    - !type:RoleTimeRequirement
      role: CMJobSurvivorCorporate
      time: 630000 # 175 hours
    RMCRankWeYaSeniorExecutive:
    - !type:RoleTimeRequirement
      role: CMJobSurvivorCorporate
      time: 252000 # 70 hours
    RMCRankWeYaExecutive:
    - !type:RoleTimeRequirement
      role: CMJobSurvivorCorporate
      time: 90000 # 25 hours
    RMCRankWeYaJuniorExecutive: []
  startingGear: RMCGearSurvivorOperationsSupervisor
  spawnMenuRoleName: Operations Supervisor (Chances Colonist)
  accessGroups:
  - ColonistCorporate
  special:
  - !type:AddComponentSpecial
    components:
    - type: Skills
      skills:
        RMCSkillConstruction: 1
        RMCSkillEndurance: 2
        RMCSkillFireman: 1
        RMCSkillFirearms: 2
    - type: RMCSurvivor
    - type: MotionDetectorTracked
    - type: NpcFactionMember
      factions:
      - WeYa
      - Civilian
    - type: IntelRescueSurvivorObjective
    - type: RMCAllowSuitStorage

- type: startingGear
  parent: RMCGearSurvivorBaseNoBackpack
  id: RMCGearSurvivorOperationsSupervisor
  equipment:
    ears: RMCHeadsetDistressWeYa
    jumpsuit: RMCJumpsuitLiaisonGreyWorkwear
    shoes: RMCShoesLaceupBrown
    back: CMSatchelFillSurvivor # TODO RMC14 secure leather satchel
    head: RMCHeadCapWestonYamadaDark
    belt: CMClipboard
    id: CMIDCardLiaisonColony
    pocket1: RMCPouchSurvivalFill
    pocket2: CMFolderBlue

- type: entity
  parent: CMSpawnPointJobBase
  id: RMCSpawnPointSurvivorOperationsSupervisor
  name:  spawn point
  components:
  - type: SpawnPoint
    job_id: CMSurvivor
  - type: Sprite
    layers:
    - sprite: _RMC14/Markers/landmarks.rsi
      state: surv

- type: playTimeTracker
  id: CMJobSurvivorOperationsSupervisor
  isHumanoid: true

- type: entity
  parent: MarkerBase
  id: RMCRandomHumanoidSurvivorOperationsSupervisor
  name: chances operations supervisor ghost role
  components:
  - type: Sprite
    layers:
    - state: red
  - type: RandomHumanoidSpawner
    settings: RMCSurvivorOperationsSupervisor

- type: randomHumanoidSettings
  parent: RMCSettingsGhostRole
  id: RMCSurvivorOperationsSupervisor
  components:
  - type: RMCJobSpawner
    job: CMSurvivorOperationsSupervisor
