- type: job
  parent: CMSurvivorEngineer
  id: RMCSurvivorHybrisaEngineer
  name: rmc-job-name-survivor-hybrisa-engineer
  description: cm-job-description-survivor
  startingGear: RMCGearSurvivorHybrisaEngineer
  spawnMenuRoleName: Electrical Engineer (Hybrisa Survivor)
  special:
  - !type:AddComponentSpecial
    components:
    - type: Skills
      skills:
        RMCSkillEndurance: 2
        RMCSkillFirearms: 2
        RMCSkillFireman: 1
        RMCSkillEngineer: 2
        RMCSkillConstruction: 2
        RMCSkillPowerLoader: 2
        RMCSkillVehicles: 1
    - type: RMCSurvivor
    - type: MotionDetectorTracked
    - type: NpcFactionMember
      factions:
      - Civilian
    - type: IntelRescueSurvivorObjective
    - type: RMCAllowSuitStorage
    - type: EquipEntityPreset
      preset: RMCGearSurvivorPresetHybrisaEngineer
  useLoadoutOfJob: CMSurvivorEngineer # for inheritance

- type: startingGear
  parent: RMCGearSurvivorBase
  id: RMCGearSurvivorHybrisaEngineer
  equipment:
    jumpsuit: RMCJumpsuitCivilianEngineerWorkerAlt
    pocket2: RMCPouchToolsFill
    back: CMSatchelEngineerMinerSurvivorFill
  storage:
    back:
    - WeaponNailgun

- type: entity
  parent: RMCSurvivorPresetEngineer
  id: RMCGearSurvivorPresetHybrisaEngineer
  name: hybrisa engineer colonist preset
  categories: [ HideSpawnMenu ]
  components:
  - type: EntityPreset
    randomOutfits:
    - [ CMHandsInsulated, RMCShoesJackboots, RMCHardhatBlue, RMCHazardVestGreen, CMSheetPlasteel10 ]
    - [ CMHandsInsulated, RMCShoesJackboots, RMCHardhatBlue, RMCHazardVestBlue, CMSheetPlasteel10 ]
    - [ RMCHandsVeteranInsulated, CMBootsBlackFilled, RMCWeldingGoggles, RMCOuterEngineeringUtilityOversuitAlt, CMSheetPlasteel20 ]
