- type: entity
  parent: ActionMarineBase
  id: ActionMarineFocus
  name: Issue Order - Focus
  description: Increases gun accuracy for nearby marines.
  components:
  - type: Action
    itemIconStyle: NoItem
    icon:
      sprite: _RMC14/Actions/marine_actions.rsi
      state: focus
  - type: InstantAction
    event: !type:FocusActionEvent

- type: entity
  parent: ActionMarineBase
  id: ActionMarineHold
  name: Issue Order - Hold
  description: Increases damage resistance for nearby marines.
  components:
  - type: Action
    itemIconStyle: NoItem
    icon:
      sprite: _RMC14/Actions/marine_actions.rsi
      state: hold
  - type: InstantAction
    event: !type:HoldActionEvent

- type: entity
  id: ActionMarineMove
  parent: ActionMarineBase
  name: Issue Order - Move
  description: Increases speed for nearby marines. [color=red]This won't affect anyone without armor![/color]
  components:
  - type: Action
    itemIconStyle: NoItem
    icon:
      sprite: _RMC14/Actions/marine_actions.rsi
      state: move
  - type: InstantAction
    event: !type:MoveActionEvent
