- type: entity
  parent: CMShellShotgunBase
  id: RMCCartridge458SOCOM
  name: handful of .458 SOCOM bullets
  components:
  - type: Sprite
    sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Magazines/xm88.rsi
    layers:
    - state: SOCOM1
      map: [ "base" ]
  - type: CartridgeAmmo
    proto: RMCBullet458SOCOM
  - type: Stack
    count: 9
    stackType: RMCCartridge458SOCOM
    baseLayer: base
    layerStates:
    - SOCOM1
    - SOCOM1
    - SOCOM2
    - SOCOM3
    - SOCOM4
    - SOCOM5
    - SOCOM6
    - SOCOM7
    - SOCOM8
    - SOCOM9
  - type: Tag
    tags:
    - RMCHandful
    - Cartridge
    - RMCCartridge458SOCOM

- type: stack
  id: RMCCartridge458SOCOM
  name: handful of .458 SOCOM bullets
  icon: { sprite: /Textures/_RMC14/Objects/Weapons/Guns/Ammunition/Magazines/xm88.rsi, state: SOCOM1 }
  spawn: RMCCartridge458SOCOM
  maxCount: 9
